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Bioware bo popravil Mass Effect: Andromeda

Mass Effect: Andromeda je še ena od tistih iger, ki je dosegla ogromno pričakovanje in ko je izšla, seveda ni tako zablestela. Igralci pravijo, da potrebuje kar nekaj dodelave in popravkov. Bioware je že napovedal, da bo obliž izšel v četrtek. Poleg tega pa so še naznanili dolgoročni načrt s katerim bodo dosegli popolnost, popravili in izboljšali vse možne zadeve. Za razvijalce so povratne informacije zelo pomembne in tega se močno zavedajo. Vsi obliži in posodobitve temelijo na povratni informacij, kar je odlično za vse igralce, sja se lahko igra spremeni točno tako kot so si želeli. Zakaj pa nam dajejo v roke nedokončane produkte? Mogoče na njih pritiskajo založniki? Mogoče si želijo, da je igra polna napak, da potem izkažejo svojim zvestim uporabnikom kako jim je mar in si s popravljanjem pridobijo še bolj zveste oboževalce. Očitno je da smo v dobi hroščev in nedokončanih produktov in najbolj je važna reklama.

Popravki in posodobitve 1.05:

  • Popravljeni problemi s shranjevanjem
  • Izboljšana navodila
  • Dodana opcija, da preskočimo autopilot sekvenco.
  • Izboljšave v večigralnem načinu
  • Izbljšave v glasbi, ki se ni predvajala pravilno
  • Popravljena napaka, ko smo hoteli hitro potovati
  • Popravljena napaka, ko je Ryder postal zataknjen
  • Enoigralski način balanciranje

Če ste pravi oboževalec Mass Effect iger, vas nekaj čudnih animacij ne bo zmotilo ob raziskovanju ogromne galaksije v odličnem RPG stilu. Igro lahko kupite v Sloveniji za približno 60€, igrate pa jo lahko na PC, Xbox One ali PlayStation 4.

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  1. Bioware will release a patch for Mass Effect: Andromeda this week, and more updates will be made to the game over the next two months – one of which will improve the hair and general appearance of characters.

    Plans for the future also include the addition of more options and variety to the Mass Effect: Andromeda character creator which received some complaints. There will also be ongoing improvements to cinematic screens and animations made.

    Adjustments to conversations with Hainly Abrams are in the works and there will also be improvements to male romance options for Scott Ryder, which should please many players.

    Over the next couple of months, the patches will continue to address performance and stability issues, and the team is looking to add more cosmetic items to single-player for free.

    Need some tips playing the game? Check out our Mass Effect: Andromeda guide and walkthrough for absolutely everything you need to know.
    As mentioned at the top of the post, the general appearance of characters will be improved, but Bioware didn’t touch upon whether additional animation fixes would be included. They are still looking into it though, it seems.

    This week’s patch will be the first to touch upon appearance, as the update adds improvements to asari and human character eyes. It will also improve lip-sync and facial acting.

    The team will also continue to build on the APEX missions with new maps, characters, and weapons for multiplayer.

    Bioware said since launch the team has been listening to “comments and feedback,” and starting with this week’s patch it will begin to address the most pressing issues. It, along with the upcoming improvements noted above, are “just a taste of what’s in store.”

    More highlights from the upcoming patch, which lands on Thursday, include: the ability to skip the autopilot sequences in the galaxy map; the cost of remnant decryption keys has been decreased; and Ryder’s movements when running in a zig zag pattern have been addressed.

    Full patch notes for this week’s update are posted below.

    Mass Effect: Andromeda Patch 1.05 Notes
    Added option to skip autopilot sequences in the galaxy map
    Increasing the inventory limits
    Improving the appearance of eyes for humans and asari characters
    Decreasing the cost of remnant decryption keys and making them more accessible at merchants
    Improved lip-sync and facial acting during conversations, including localized VO
    Fixing Ryder’s movements when running in a zig zag pattern
    Improving matchmaking and latency in multiplayer
    Improved tutorial placement
    Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
    Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
    Improved logic, timing, and continuity for relationships and story arcs
    Fixed various collision issues
    Fixed bugs where music or VO wouldn’t play or wasn’t correct
    Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
    Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
    Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
    Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
    Fixes issues related to some saves
    Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
    Streaming and stability improvements
    Patch 1.05 will start rolling out for Mass Effect: Andromeda on April 6. točno kar bojo vse popravili

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